RogueCraft 0.3 Demo Update – New Towers, Mechanics & More!
Hey adventurers! 🌟 We’re back with a massive update that brings exciting new mechanics, more strategic depth, and even wilder runs. Thanks for all your amazing feedback—this update is made with you in mind! ❤️
🆕 What’s New in Version 0.3?
🔹 New Tower Type – Spikes 🛡️
Place spike traps directly on the road to damage enemies. More tactical depth, more ways to survive!
🎡 New Mini-Game – Wheel of Fortune 🎰
Villagers will sometimes offer you a chance to spin the wheel! Win gold, stats, or even towers, adding a fun element of risk and reward to your run.
🧑🎮 New Mechanic – Playable Character 🏹
Now, you control your own character! Treat it as a movable tower. This opens up new strategies, min/max potential, and fresh ways to approach each run!
🎨 UI Improvements
We've added tower and enemy type icons to improve clarity and strategy planning!
🛠️ Bug Fixes & Optimizations
As always, we’ve squashed some pesky bugs and improved overall game performance.
🚀 Try the new version now and let us know what you think! Your feedback means the world to us. Don’t forget to wishlist RogueCraft and help us bring even more exciting content your way!
💬 Share your thoughts in the comments & discussions. See you in the game! 🏰✨
Files
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RogueCraft
Status | In development |
Author | CraftCoreGames |
Genre | Strategy |
Tags | 2D, Fantasy, Medieval, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer, Tactical, Tower Defense |
Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Chinese (Simplified) |
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